![]() ![]() ![]() For one, IO eschews the 60Hz gameplay of its last title, instead targeting a 30FPS update in line with most other titles this generation, while a more subtle version of the grain/noise filter used in Kane and Lynch 2 gives Hitman: Absolution a grittier look. Powered by IO Interactive's new Glacier 2 engine, Hitman: Absolution builds upon some of the artistic and technical choices of the older Kane and Lynch titles while making dramatic changes to the rendering set-up in a number of areas. It's been six years since we last saw Agent 47 in action in the entertaining Hitman: Blood Money, with creators IO Interactive temporarily putting the series on hold to work on its mostly forgettable Kane and Lynch titles. ![]()
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